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4D-v11 - Tag Archive

Friday, October 10th, 2008

Turbocharging 4D v11 SQL

[These are notes from 4D Summit 2008]
Presenters: Olivier Dechanels, Thibaud Arguillere
How the datafile is organized…
Each block in 4D’s data file is 128 bytes.
Each block can only hold one item. An item may take more than one block and if so, they must be contiguous.
In the future they plan on having special data segments to store [...]

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Friday, October 10th, 2008

4D v11 SQL Resources Architecture

[These are notes from 4D Summit 2008.]
Presenter: Jesse Pina
Resources are now defined as files needed to translate an interface. Can be images or text. Everything is file based.
Converting from resource fork resources to file based resources

Strings -> XLIF
Images -> files
Constants -> plugins
4D & System - > do not use

You can refer to xliff strings by [...]

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Friday, October 10th, 2008

Menu Management in 4D v11

[These are notes from 4D Summit 2008]
Presenter: Achim Peschke, 4D Germany
Compatibility Issues
The “old edit menu” / “v6.8 compatibility” option is gone. 4D will automatically insert an Edit menu if you haven’t already created one. There will be an alert telling you that it was created. If you’re using menu numbers it changes the numbering and [...]

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Thursday, October 9th, 2008

Unicode and 4D v11

[These are notes from a session at 4D Summit 2008. After a few sessions this afternoon that really didn't hold my attention, I decided to go to Keisuke Miyako's session on unicode. His session last year had been completely amazing. There aren't a lot of notes simply because I couldn't keep up. He covered the [...]

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Thursday, October 9th, 2008

SQL in Depth (in 4D v11)

[These are notes from a session at 4D Summit 2008]
Presenter: Sergiy Temnikov, 4D SAS
It’s important to realize that the SQL engine is not “on top of” DB4D, it’s fused into it. There’s definitely no penalty for using SQL.
v11.3 is a lot more than a dot release - there are a bunch of huge improvements to [...]

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